VN_fnc_log_pickupLogisticItem
Revision as of 18:33, 5 January 2021 by Lou Montana (talk | contribs) (Text replacement - " |a= " to " |author= ")
| ← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Ethan Johnson |
|
Description
/*
FILE: fn_log_pickuplogisticitem.sqf
DATE: 27-07-2019
AUTHOR: Ethan Johnson
DESCRIPTION:
Picks up object the player is looking at. Creates a loop that moves the object in the direction of the players camera.
Stops when player dies, places object, gets into a vehicle or becomes incapacitated.
PARAMETERS:
(0): OBJECT - Player object.
(1): NUMBER - Cursor object that the player is looking at.
RETURNS:
BOOLEAN
*/
(Placeholder description extracted from the function header by LM_exportFunctionsToWiki.sqf)
Syntax
- Syntax
- [] call VN_fnc_log_pickuplogisticitem;
- Return value
- Nothing
Examples
- Example 1
-