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Description
/*
Author: Wyqer, veteran29
Date: 2019-07-08
Description:
Saves respawn loadout and makes it persistent.
Parameter(s):
_unit - Unit to save lodout for [OBJECT, defaults to player]
_hint - Should hint about loadout being saved be shown [BOOL, defaults to true]
Returns:
Function reached the end [BOOL]
*/
(Placeholder description extracted from the function header by LM_exportFunctionsToWiki.sqf)
Syntax
- Syntax
- [] call vn_ms_fnc_respawn_saveLoadout;
- Return value
- Nothing
Examples
- Example 1
-