VN_ms_fnc_respawn_saveLoadout

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Revision as of 12:47, 16 September 2019 by vn>Unknown user (Generated by LM_exportFunctionsToWiki.sqf)
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← back to Functions Introduced in S.O.G. Prairie Fire v1.00
Argument(s): n/a
Effect(s): unknown

Description

/*
    Author: Wyqer, veteran29
    Date: 2019-07-08

    Description:
        Saves respawn loadout and makes it persistent.

    Parameter(s):
        _unit - Unit to save lodout for [OBJECT, defaults to player]
        _hint - Should hint about loadout being saved be shown [BOOL, defaults to true]

    Returns:
        Function reached the end [BOOL]
*/
(Placeholder description extracted from the function header by LM_exportFunctionsToWiki.sqf)

Syntax

Syntax
[] call vn_ms_fnc_respawn_saveLoadout;
Return value
Nothing

Examples

Example 1
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