VN_fnc_traps_flare_tripwire
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← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Ethan Johnson |
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Description
Animates flare trip wire trap after it is set off.
Syntax
- Syntax
- [] call VN_fnc_traps_flare_tripwire;
- Parameters
- _object: Object - (Optional, default
OBJNULL
) Trap object - _owner: Object - (Optional, default
OBJNULL
) Unit who placed trap - UNKNOWN
- _position: Array - (Optional, default
[0,0,0]
) Mine position - Return value
- Boolean - Function reached the end
Examples
- Example 1
AmmoHit = "_this call vn_fnc_traps_flare_tripwire;";