VN_fnc_fruit_hitPart

From Savage Game Design Wiki
Revision as of 20:35, 9 May 2022 by Slow (talk | contribs) (Created page with "{{Function |v= 1.00 |author= |a= |e= |g1= vn_orange_functions |d= <pre>Handles damage dealt to fruits.</pre> |s= ["_obj","_dmg","_soundType"] call [[VN_fnc_fruit_hitPart]...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
← back to Functions Introduced in S.O.G. Prairie Fire v1.00
Argument(s): n/a
Effect(s): unknown

Description

Handles damage dealt to fruits.

Syntax

Syntax
["_obj","_dmg","_soundType"] call VN_fnc_fruit_hitPart;
Parameters
_obj
_dmg
_soundType
Return value
Nothing