VN_fnc_artillery_bomb_guide
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← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Ethan Johnson |
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Description
Guides a bomb through velocity transformation so it always hits the target.
Syntax
- Syntax
- [] call VN_fnc_artillery_bomb_guide;
- Parameters
- _projectile: Object - (Optional, default
OBJNULL
) Projectile object - _target: Object - (Optional, default
OBJNULL
) Target object - Return value
- Boolean - Function reached the end
Examples
- Example 1
- [bomb, player] call vn_fnc_artillery_bomb_guide;