VN fnc module cinematic

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Revision as of 20:16, 26 February 2021 by Lou Montana (talk | contribs) (Text replacement - "call VN_" to "call [[VN_")
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{{Function

|v= 1.00

|author= Ethan Johnson

|a=

|e=

|g1= master_functions

|d= Cinematic module base. Uses VN_fnc_cinematic_play.

|s= [logic, units, isActivated] call VN_fnc_module_cinematic

|p1n= logic |p1t= object |p1d= the module logic |p1v=

|p2n= units |p2t= Array of Object |p2d= synchronised units |p2v=

|p3n= isActivated |p3t= boolean |p3d= is the module activated |p3v= true

|r1t= |r1d=

|x1= [module, units group player, true] call [[VN_fnc_module_cinematic; }}