VN_ms_fnc_respawn_saveLoadout
Revision as of 19:25, 5 January 2021 by Lou Montana (talk | contribs) (Text replacement - " |e=" to " |a= |e=")
← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Wyqer, veteran29 |
|
Description
/* Author: Wyqer, veteran29 Date: 2019-07-08 Description: Saves respawn loadout and makes it persistent. Parameter(s): _unit - Unit to save lodout for [OBJECT, defaults to player] _hint - Should hint about loadout being saved be shown [BOOL, defaults to true] Returns: Function reached the end [BOOL] */(Placeholder description extracted from the function header by LM_exportFunctionsToWiki.sqf)
Syntax
- Syntax
- [] call vn_ms_fnc_respawn_saveLoadout;
- Return value
- Nothing
Examples
- Example 1
-