VN_fnc_revive_action_dragPlayer

From Savage Game Design Wiki
Revision as of 12:47, 16 September 2019 by vn>Unknown user (Generated by LM_exportFunctionsToWiki.sqf)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
← back to Functions Introduced in S.O.G. Prairie Fire v1.00
Argument(s): n/a
Effect(s): unknown

Description

/*
        FILE: fn_revive_action_dragplayer.sqf
        DATE: 18-05-2020
        AUTHOR: Ethan Johnson

        DESCRIPTION:
                Main player dragging action function
        PARAMETERS:
                (0): OBJECT - The unit that the action is being performed on
                (1): NUMBER - The type of action that is being performed
        RETURNS:
                BOOL
*/

(Placeholder description extracted from the function header by LM_exportFunctionsToWiki.sqf)

Syntax

Syntax
[] call VN_fnc_revive_action_dragplayer;
Return value
Nothing

Examples

Example 1
-