VN_fnc_water_fall
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← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Ethan Johnson |
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Description
Main function for the water fall module.
Syntax
- Syntax
- [_object,_speed,_size,_coeff,_lifetime] call VN_fnc_water_fall;
- Parameters
- _object: Object - (Optional, default
OBJNULL
) Object which will handle the particle source - _speed: Number - (Optional, default
1
) Speed at which the particles should leave the source - _size: Number - (Optional, default
1
) Size of the particles when they spawn - _coeff: Number - (Optional, default
10
) Multiplier which will be used with the size of the particles at the end of the fall - _lifetime: Number - (Optional, default
5
) Lifetime of the particles - Return value
- Object - Particle source object
Examples
- Example 1
[parameter] call vn_fnc_myFunction