Difference between revisions of "VN fnc module onslaught"
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Lou Montana (talk | contribs) m (Fix parameters) |
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|d= Module init for the Onslaught module system, gathers and spawns units at predefined spawn points and gives them their tactic orders. | |d= Module init for the Onslaught module system, gathers and spawns units at predefined spawn points and gives them their tactic orders. | ||
− | |s= [] call [[VN_fnc_module_onslaught]] | + | |s= [logic, units, isActivated] call [[VN_fnc_module_onslaught]] |
|p1n= logic | |p1n= logic |
Revision as of 22:12, 20 January 2021
← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Ethan Johnson |
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Description
Module init for the Onslaught module system, gathers and spawns units at predefined spawn points and gives them their tactic orders.
Syntax
- Syntax
- [logic, units, isActivated] call VN_fnc_module_onslaught
- Parameters
- logic: Object - the module logic
- units: Array of Object - synchronised units
- isActivated: Boolean - (Optional, default
true
) is the module activated - Return value
- Nothing
Examples
- Example 1
[module, units group player, true] call VN_fnc_module_onslaught