Difference between revisions of "VN fnc masterArm actions"

From Savage Game Design Wiki
Jump to navigation Jump to search
m (Text replacement - "]]; |p1n=" to "]] |p1n=")
(Page filling)
Line 1: Line 1:
[[Category:TODO]]
 
 
{{Function
 
{{Function
  
Line 8: Line 7:
 
|a=
 
|a=
  
|e=
+
|e= local
  
 
|g1= MasterArm
 
|g1= MasterArm
  
|d= <pre>/*
+
|d= Adds Master Arm action to the player.
        FILE: fn_masterarm_actions.sqf
 
        DATE: 18-05-2020
 
        AUTHOR: Ethan Johnson
 
  
        DESCRIPTION:
+
|s= [] call [[VN_fnc_masterArm_actions]]
                Master arm action function, adds action to the player
 
        PARAMETERS:
 
                NONE
 
        RETURNS:
 
                NONE
 
*/
 
 
 
</pre><small>''(Placeholder description extracted from the function header by '''LM_exportFunctionsToWiki.sqf''')''</small>
 
 
 
|s= [] call [[VN_fnc_masterarm_actions]]
 
  
 
|p1n=
 
|p1n=
Line 42: Line 28:
 
|r1d=
 
|r1d=
  
|x1= <code>-</code>
+
|x1= <code>[] call VN_fnc_masterArm_actions</code>
 
}}
 
}}

Revision as of 21:29, 20 January 2021

← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Ethan Johnson
Argument(s): n/a
Effect(s): local

Description

Adds Master Arm action to the player.

Syntax

Syntax
[] call VN_fnc_masterArm_actions
Return value
Nothing

Examples

Example 1
[] call VN_fnc_masterArm_actions