Difference between revisions of "VN fnc cinematic play"

From Savage Game Design Wiki
Jump to navigation Jump to search
m (Text replacement - " {{Function" to "Category:TODO {{Function")
(Page filling)
Line 8: Line 8:
 
|a=
 
|a=
  
−
|e=
+
|e= local
  
 
|g1= cinematic_functions
 
|g1= cinematic_functions
  
−
|d= <pre>/*
+
|d= Cinematic playing function, plays cinematic based off synced camera shots to the master cinematic module.
−
        FILE: fn_cinematic_play.sqf
 
−
        DATE: 25-11-2019
 
−
        AUTHOR: Ethan Johnson
 
  
−
        DESCRIPTION:
+
|s= [module] call [[VN_fnc_cinematic_play]]
−
                Cinematic playing function, plays cinematic based off synced camera shots to the master cinematic module
 
−
        PARAMETERS:
 
−
                (0): OBJECT - Mster cinematic module aka. the 'head' of the module snake
 
−
        RETURNS:
 
−
                NONE
 
−
*/
 
−
</pre><small>''(Placeholder description extracted from the function header by '''LM_exportFunctionsToWiki.sqf''')''</small>
 
  
−
|s= [] call [[VN_fnc_cinematic_play]];
+
|p1n= module
−
 
+
|p1t= object
−
|p1n=
+
|p1d= master cinematic module, a.k.a the "head" of the module snake
−
|p1t=
 
−
|p1d=
 
 
|p1v=
 
|p1v=
  
−
|p2n=
+
|r1t= nothing
−
|p2t=
 
−
|p2d=
 
−
|p2v=
 
−
 
 
−
|r1t=
 
 
|r1d=
 
|r1d=
  
−
|x1= <code>-</code>
+
|x1= <code>[VN_cinematicModule] call [[VN_fnc_cinematic_play]]</code>
 
}}
 
}}

Revision as of 22:49, 5 January 2021

← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Ethan Johnson
Argument(s): n/a
Effect(s): local

Description

Cinematic playing function, plays cinematic based off synced camera shots to the master cinematic module.

Syntax

Syntax
[module] call VN_fnc_cinematic_play
Parameters
module: Object - master cinematic module, a.k.a the "head" of the module snake
Return value
Nothing

Examples

Example 1
[VN_cinematicModule] call VN_fnc_cinematic_play