Difference between revisions of "VN fnc module UI gestureMenu init"
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Lou Montana (talk | contribs) (Page filling) |
Lou Montana (talk | contribs) m (Fix description) |
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|g1= gesture_menu | |g1= gesture_menu | ||
− | |d= Loads up the STANDARD Version for the Gesture-Wheelmenu and adds Keyhandler. | + | |d= Loads up the STANDARD Version for the Gesture-Wheelmenu and adds Keyhandler. Default key: Y (on a QWERTY keyboard). |
|s= [logic, units, isActivated] call [[VN_fnc_module_UI_gestureMenu_init]] | |s= [logic, units, isActivated] call [[VN_fnc_module_UI_gestureMenu_init]] |
Revision as of 22:38, 20 January 2021
← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Dscha |
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Description
Loads up the STANDARD Version for the Gesture-Wheelmenu and adds Keyhandler. Default key: Y (on a QWERTY keyboard).
Syntax
- Syntax
- [logic, units, isActivated] call VN_fnc_module_UI_gestureMenu_init
- Parameters
- logic: Object - the module logic
- units: Array of Object - synchronised units, unused
- isActivated: Boolean - (Optional, default
true
) is the module activated - Return value
- Nothing
Examples
- Example 1
[module, units group player, true] call VN_fnc_module_UI_gestureMenu_init;