Difference between revisions of "VN fnc module cinematic"
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Lou Montana (talk | contribs) m (Text replacement - "|s= [] call [[VN_fnc_module_" to "|s= [logic, units, isActivated] call [[VN_fnc_module_") |
Lou Montana (talk | contribs) m (Text replacement - "call VN_" to "call [[VN_") |
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Line 33: | Line 33: | ||
|r1d= | |r1d= | ||
− | |x1= <code>[module, units group player, true] call VN_fnc_module_cinematic;</code> | + | |x1= <code>[module, units group player, true] call [[VN_fnc_module_cinematic;</code> |
}} | }} |
Revision as of 20:16, 26 February 2021
{{Function
|v= 1.00
|author= Ethan Johnson
|a=
|e=
|g1= master_functions
|d= Cinematic module base. Uses VN_fnc_cinematic_play.
|s= [logic, units, isActivated] call VN_fnc_module_cinematic
|p1n= logic |p1t= object |p1d= the module logic |p1v=
|p2n= units |p2t= Array of Object |p2d= synchronised units |p2v=
|p3n= isActivated |p3t= boolean |p3d= is the module activated |p3v= true
|r1t= |r1d=
|x1= [module, units group player, true] call [[VN_fnc_module_cinematic;
}}