Difference between revisions of "VN fnc module UI gestureMenu init"
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Lou Montana (talk | contribs) m (Text replacement - "|s= [] call [[VN_fnc_module_" to "|s= [logic, units, isActivated] call [[VN_fnc_module_") |
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{{Function | {{Function | ||
|v= 1.00 | |v= 1.00 | ||
− | |author= | + | |author= Dscha |
− | |a= | + | |a= global |
− | |e= | + | |e= local |
|g1= gesture_menu | |g1= gesture_menu | ||
− | |d= | + | |d= Loads up the STANDARD Version for the Gesture-Wheelmenu and adds Keyhandler. Standard button is Y (on a QWERTY keyboard). |
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|s= [logic, units, isActivated] call [[VN_fnc_module_UI_gestureMenu_init]] | |s= [logic, units, isActivated] call [[VN_fnc_module_UI_gestureMenu_init]] | ||
− | |p1n= | + | |p1n= logic |
− | |p1t= | + | |p1t= object |
− | |p1d= | + | |p1d= the module logic |
|p1v= | |p1v= | ||
− | |p2n= | + | |p2n= units |
− | |p2t= | + | |p2t= {{DataType|array}} of {{DataType|object}} |
− | |p2d= | + | |p2d= synchronised units, unused |
|p2v= | |p2v= | ||
+ | |||
+ | |p3n= isActivated | ||
+ | |p3t= boolean | ||
+ | |p3d= is the module activated | ||
+ | |p3v= {{Biki|true}} | ||
|r1t= | |r1t= | ||
|r1d= | |r1d= | ||
− | |x1= <code> | + | |x1= <code>[module, units group player, true] call VN_fnc_module_UI_gestureMenu_init;</code> |
}} | }} |
Revision as of 22:37, 20 January 2021
← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Dscha |
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Description
Loads up the STANDARD Version for the Gesture-Wheelmenu and adds Keyhandler. Standard button is Y (on a QWERTY keyboard).
Syntax
- Syntax
- [logic, units, isActivated] call VN_fnc_module_UI_gestureMenu_init
- Parameters
- logic: Object - the module logic
- units: Array of Object - synchronised units, unused
- isActivated: Boolean - (Optional, default
true
) is the module activated - Return value
- Nothing
Examples
- Example 1
[module, units group player, true] call VN_fnc_module_UI_gestureMenu_init;