Difference between revisions of "VN ms fnc hideRespawnMarkers"
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Lou Montana (talk | contribs) m (Text replacement - "]]; |p1n=" to "]] |p1n=") |
Lou Montana (talk | contribs) m (Text replacement - "[[vn_" to "[[VN_") |
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</pre><small>''(Placeholder description extracted from the function header by '''LM_exportFunctionsToWiki.sqf''')''</small> | </pre><small>''(Placeholder description extracted from the function header by '''LM_exportFunctionsToWiki.sqf''')''</small> | ||
− | |s= [] call [[ | + | |s= [] call [[VN_ms_fnc_hideRespawnMarkers]] |
|p1n= | |p1n= |
Revision as of 17:30, 23 February 2021
← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Wyqer, veteran29 |
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Description
/* Author: Wyqer, veteran29 Date: 2019-08-11 Description: Hides all BIS respawn markes related to units. Parameter(s): NONE Returns: Function reached the end [BOOL] */ // respawn markers are named same as player unit(Placeholder description extracted from the function header by LM_exportFunctionsToWiki.sqf)
Syntax
- Syntax
- [] call VN_ms_fnc_hideRespawnMarkers
- Return value
- Nothing
Examples
- Example 1
-