Difference between revisions of "VN fnc module UI gestureMenu init"
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Lou Montana (talk | contribs) m (Text replacement - "]]; |p1n=" to "]] |p1n=") |
Lou Montana (talk | contribs) m (Text replacement - "|s= [] call [[VN_fnc_module_" to "|s= [logic, units, isActivated] call [[VN_fnc_module_") |
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</pre><small>''(Placeholder description extracted from the function header by '''LM_exportFunctionsToWiki.sqf''')''</small> | </pre><small>''(Placeholder description extracted from the function header by '''LM_exportFunctionsToWiki.sqf''')''</small> | ||
− | |s= [] call [[VN_fnc_module_UI_gestureMenu_init]] | + | |s= [logic, units, isActivated] call [[VN_fnc_module_UI_gestureMenu_init]] |
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Revision as of 22:15, 20 January 2021
← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 |
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Description
/* ---------------------------------------------------------------------------- Function: vn_fnc_module_UI_gestureMenu_init Description: - Loads up the STANDARD Version for the Gesture-Wheelmenu - Adds Keyhandler - Standardbutton: Z/Y (The one between "T" and "U"...) Parameters: 0 - OBJECT - The Logic/Module, that calls this function 1 - OBJECT - (NOT USED) assigned Object 2 - BOOL - is activated? ( https://community.bistudio.com/wiki/Modules -> "isDisposable" ) Example: (autohandled by a placed Module!!) [ "_logic", "_unit", "_activated" ] call vn_fnc_module_UI_gestureMenu_init; Returns: - Nothing Author: Dscha ---------------------------------------------------------------------------- */(Placeholder description extracted from the function header by LM_exportFunctionsToWiki.sqf)
Syntax
- Syntax
- [logic, units, isActivated] call VN_fnc_module_UI_gestureMenu_init
- Return value
- Nothing
Examples
- Example 1
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