Difference between revisions of "VN fnc revive action revive"
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Lou Montana (talk | contribs) m (Text replacement - " {{Function" to "Category:TODO {{Function") |
Lou Montana (talk | contribs) m (Text replacement - "]]; |p1n=" to "]] |p1n=") |
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</pre><small>''(Placeholder description extracted from the function header by '''LM_exportFunctionsToWiki.sqf''')''</small> | </pre><small>''(Placeholder description extracted from the function header by '''LM_exportFunctionsToWiki.sqf''')''</small> | ||
− | |s= [] call [[VN_fnc_revive_action_revive]] | + | |s= [] call [[VN_fnc_revive_action_revive]] |
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Revision as of 21:25, 20 January 2021
← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Ethan Johnson |
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Description
/* FILE: fn_revive_action_revive.sqf DATE: 18-05-2020 AUTHOR: Ethan Johnson DESCRIPTION: Main player revive action function PARAMETERS: (0): OBJECT - The unit that the action is being performed on (1): NUMBER - The type of action that is being performed RETURNS: BOOL */(Placeholder description extracted from the function header by LM_exportFunctionsToWiki.sqf)
Syntax
- Syntax
- [] call VN_fnc_revive_action_revive
- Return value
- Nothing
Examples
- Example 1
-