Difference between revisions of "VN fnc revive action revive"
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " |a= " to " |author= ") |
Lou Montana (talk | contribs) m (Text replacement - " |e=" to " |a= |e=") |
||
Line 5: | Line 5: | ||
|author= Ethan Johnson | |author= Ethan Johnson | ||
+ | |||
+ | |a= | ||
|e= | |e= |
Revision as of 19:25, 5 January 2021
← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Ethan Johnson |
|
Description
/* FILE: fn_revive_action_revive.sqf DATE: 18-05-2020 AUTHOR: Ethan Johnson DESCRIPTION: Main player revive action function PARAMETERS: (0): OBJECT - The unit that the action is being performed on (1): NUMBER - The type of action that is being performed RETURNS: BOOL */(Placeholder description extracted from the function header by LM_exportFunctionsToWiki.sqf)
Syntax
- Syntax
- [] call VN_fnc_revive_action_revive;
- Return value
- Nothing
Examples
- Example 1
-