Difference between revisions of "VN fnc revive terminal animation"
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(Created page with "{{Function |v= 1.00 |author=Ethan Johnson |a= |e= |g1= advanced_revive_functions |d= <pre>Plays revive animation for the unit</pre> |s= [_unit] call VN_fnc_revive_termi...") |
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|g1= advanced_revive_functions | |g1= advanced_revive_functions | ||
− | |d= <pre>Plays revive animation for the unit</pre> | + | |d= <pre>Plays revive animation for the specified unit.</pre> |
|s= [_unit] call [[VN_fnc_revive_terminal_animation]]; | |s= [_unit] call [[VN_fnc_revive_terminal_animation]]; |
Latest revision as of 07:39, 7 May 2022
← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Ethan Johnson |
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Description
Plays revive animation for the specified unit.
Syntax
- Syntax
- [_unit] call VN_fnc_revive_terminal_animation;
- Parameters
- _unit: Object - (Optional, default
objnull
) Unit to play animation on - Return value
- Nothing