Difference between revisions of "VN fnc module water fall"
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(Created page with "{{Function |v= 1.00 |author= |a= |e= |g1= master_functions |d= |s= [_logic, _units, _activated] call VN_fnc_module_water_fall; |p1n=_logic |p1t=OBJECT |p1d=Logic un...") |
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|v= 1.00 | |v= 1.00 | ||
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|g1= master_functions | |g1= master_functions | ||
− | |d= | + | |d= <pre>No description added yet.</pre> |
|s= [_logic, _units, _activated] call [[VN_fnc_module_water_fall]]; | |s= [_logic, _units, _activated] call [[VN_fnc_module_water_fall]]; |
Latest revision as of 17:29, 9 May 2022
← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Ethan Johnson |
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Description
No description added yet.
Syntax
- Syntax
- [_logic, _units, _activated] call VN_fnc_module_water_fall;
- Parameters
- _logic: Object - (Optional, default
OBJNULL
) Logic unit - _units: Array - (Optional, default
[]
) List of units - _activated: Boolean - (Optional, default
TRUE
) Activated variable - Return value
- Nothing
Examples
- Example 1
[logic, [], true] call VN_fnc_module_water_fall;