Difference between revisions of "VN fnc log placeLogisticItem"
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{{Function | {{Function | ||
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− | |g1= | + | |g1= Logistics |
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− | + | |d= Adds actions for players for the logistics module. | |
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− | |s= [] call [[ | + | |s= [player, cursorObject] call [[VN_fnc_log_placeLogisticItem]] |
− | |p1n= | + | |p1n= player |
− | |p1t= | + | |p1t= object |
− | |p1d= | + | |p1d= unused, but must not be null |
|p1v= | |p1v= | ||
− | |p2n= | + | |p2n= cursorObject |
− | |p2t= | + | |p2t= object |
− | |p2d= | + | |p2d= unused |
− | |p2v= | + | |p2v= {{Biki|objNull}} |
− | |r1t= | + | |r1t= boolean |
− | |r1d= | + | |r1d= {{Biki|true}} on success, {{Biki|false}} on failure |
− | |x1= <code> | + | |x1= <code>[player] call [[VN_fnc_log_placeLogisticItem]];</code> |
}} | }} |
Latest revision as of 20:18, 26 February 2021
← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Ethan Johnson |
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Description
Adds actions for players for the logistics module.
Syntax
- Syntax
- [player, cursorObject] call VN_fnc_log_placeLogisticItem
- Parameters
- player: Object - unused, but must not be null
- cursorObject: Object - (Optional, default
objNull
) unused - Return value
- Boolean - true on success, false on failure
Examples
- Example 1
[player] call VN_fnc_log_placeLogisticItem;