Difference between revisions of "VN fnc log loadLogisticItem"
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Lou Montana (talk | contribs) m (Some wiki formatting) |
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{{Function | {{Function | ||
|v= 1.00 | |v= 1.00 | ||
− | | | + | |author= Ethan Johnson |
− | | | + | |a= global |
− | | | + | |e= global |
− | | | + | |g1= Logistics |
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− | |||
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− | + | |d= Loads object into vehicle, removes it from the world. | |
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− | |s= [] call [[ | + | |s= [player, objectToLoad] call [[VN_fnc_log_loadLogisticItem]] |
− | |p1n= | + | |p1n= player |
− | |p1t= | + | |p1t= object |
− | |p1d= | + | |p1d= player object |
|p1v= | |p1v= | ||
− | |p2n= | + | |p2n= objectToLoad |
− | |p2t= | + | |p2t= object |
− | |p2d= | + | |p2d= usually {{Biki|cursorObject}} |
|p2v= | |p2v= | ||
− | |r1t= | + | |r1t= boolean |
− | |r1d= | + | |r1d= {{Biki|true}} on success, {{Biki|false}} on error |
− | |x1= <code> | + | |x1= <code>[player, cursorObject] call [[VN_fnc_log_loadLogisticItem]];</code> |
}} | }} |
Latest revision as of 20:18, 26 February 2021
← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Ethan Johnson |
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Description
Loads object into vehicle, removes it from the world.
Syntax
- Syntax
- [player, objectToLoad] call VN_fnc_log_loadLogisticItem
- Parameters
- player: Object - player object
- objectToLoad: Object - usually cursorObject
- Return value
- Boolean - true on success, false on error
Examples
- Example 1
[player, cursorObject] call VN_fnc_log_loadLogisticItem;