Difference between revisions of "VN fnc melee onunload"

From Savage Game Design Wiki
Jump to navigation Jump to search
(Created page with "{{Function |v= 1.00 |author=Kerc/IFA3 |a= |e= |g1= vn_melee_functions |d= <pre>Remove keyhandlers and remove variables saved.</pre> |s= [_display] call VN_fnc_melee_onu...")
 
 
Line 2: Line 2:
  
 
|v= 1.00
 
|v= 1.00
|author=Kerc/IFA3
+
|author=Kerc/IFA3 & Ethan Johnson
 
|a=
 
|a=
  

Latest revision as of 01:50, 5 May 2022

← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Kerc/IFA3 & Ethan Johnson
Argument(s): n/a
Effect(s): unknown

Description

Remove keyhandlers and remove variables saved.

Syntax

Syntax
[_display] call VN_fnc_melee_onunload;
Parameters
_display: Display - (Optional, default DISPLAYNULL) Main display
Return value
Boolean - Function reached the end

Examples

Example 1
[findDisplay 46] call vn_fnc_melee_onunload;