Difference between revisions of "VN fnc module tunnel init"

From Savage Game Design Wiki
Jump to navigation Jump to search
(Created page with "{{Function |v= 1.00 |author=Ethan Johnson |a= |e= |g1= master_functions |d= <pre>Function initializes a tunnel.</pre> |s= [_logic, _units, _activated] call VN_fnc_modul...")
 
(No difference)

Latest revision as of 20:40, 26 April 2022

← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Ethan Johnson
Argument(s): n/a
Effect(s): unknown

Description

Function initializes a tunnel.

Syntax

Syntax
[_logic, _units, _activated] call VN_fnc_module_tunnel_init;
Parameters
_logic: Object - (Optional, default OBJNULL) Logic unit
_units: Array - (Optional, default []) List of units
_activated: Boolean - (Optional, default TRUE) Activated variable
Return value
Nothing

Examples

Example 1
[logic, [], true] call vn_fnc_module_tunnel_init