Difference between revisions of "VN fnc log pickupLogisticItem"
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Lou Montana (talk | contribs) m (Text replacement - "logistics_functions" to "Logistics") |
Lou Montana (talk | contribs) m (Text replacement - "call VN_" to "call [[VN_") |
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{{Function | {{Function | ||
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|a= | |a= | ||
− | |e= | + | |e= global |
|g1= Logistics | |g1= Logistics | ||
− | |d= | + | |d= Picks up object the player is looking at. Creates a loop that moves the object in the direction of the players camera. |
− | + | Stops when player dies, places object, gets into a vehicle or becomes incapacitated. | |
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− | + | |s= [player, cursorObject] call [[VN_fnc_log_pickupLogisticItem]] | |
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− | + | |p1n= player | |
− | + | |p1t= object | |
− | |p1n= | + | |p1d= unit picking the item up |
− | |p1t= | ||
− | |p1d= | ||
|p1v= | |p1v= | ||
− | |p2n= | + | |p2n= cursorObject |
− | |p2t= | + | |p2t= object |
− | |p2d= | + | |p2d= picked-up item |
|p2v= | |p2v= | ||
− | |r1t= | + | |r1t= boolean |
− | |r1d= | + | |r1d= {{Biki|true}} on success, {{Biki|false}} on error |
− | |x1= <code> | + | |x1= <code>[player, sogJeep] call [[VN_fnc_log_pickupLogisticItem</code> |
}} | }} |
Latest revision as of 09:14, 27 February 2021
{{Function
|v= 1.00
|author= Ethan Johnson
|a=
|e= global
|g1= Logistics
|d= Picks up object the player is looking at. Creates a loop that moves the object in the direction of the players camera. Stops when player dies, places object, gets into a vehicle or becomes incapacitated.
|s= [player, cursorObject] call VN_fnc_log_pickupLogisticItem
|p1n= player |p1t= object |p1d= unit picking the item up |p1v=
|p2n= cursorObject |p2t= object |p2d= picked-up item |p2v=
|r1t= boolean |r1d= true on success, false on error
|x1= [player, sogJeep] call [[VN_fnc_log_pickupLogisticItem
}}