Difference between revisions of "VN fnc module masterArm"
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|d= Master arm setup module function, uses [[VN_fnc_masterArm_actions]]. | |d= Master arm setup module function, uses [[VN_fnc_masterArm_actions]]. | ||
− | |s= [] call [[VN_fnc_module_masterarm]] | + | |s= [logic, units, isActivated] call [[VN_fnc_module_masterarm]] |
|p1n= logic | |p1n= logic | ||
Line 33: | Line 33: | ||
|r1d= | |r1d= | ||
− | |x1= <code>[module, units group player, true] call VN_fnc_module_masterArm</code> | + | |x1= <code>[module, units group player, true] call [[VN_fnc_module_masterArm]];</code> |
}} | }} |
Latest revision as of 20:19, 26 February 2021
← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Ethan Johnson |
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Description
Master arm setup module function, uses VN_fnc_masterArm_actions.
Syntax
- Syntax
- [logic, units, isActivated] call VN_fnc_module_masterarm
- Parameters
- logic: Object - the module logic
- units: Array of Object - (Optional, default
[]
) synchronised units, unused - isActivated: Boolean - (Optional, default
true
) is the module activated - Return value
- Nothing
Examples
- Example 1
[module, units group player, true] call VN_fnc_module_masterArm;