Difference between revisions of "VN fnc remoteSay3D"
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Lou Montana (talk | contribs) (Page filling) |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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|r1d= always <code>""</code> from {{Biki|remoteExec}} usage | |r1d= always <code>""</code> from {{Biki|remoteExec}} usage | ||
− | |x1= <code>[player, "holdFire"] call VN_fnc_remoteSay3D; {{cc|identical to syntax <code>player say3D "holdFire"</code>}}</code> | + | |x1= <code>[player, "holdFire"] call [[VN_fnc_remoteSay3D]]; {{cc|identical to syntax <code>player say3D "holdFire"</code>}}</code> |
}} | }} |
Latest revision as of 20:17, 26 February 2021
← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by TeTeT |
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Description
Executes say3D on all systems.
Syntax
- Syntax
- [object, sound] call VN_fnc_remoteSay3D
- Parameters
- object: Object - sound source
- sound: String
- Return value
- String - always
""
from remoteExec usage
Examples
- Example 1
[player, "holdFire"] call VN_fnc_remoteSay3D; // identical to syntax
player say3D "holdFire"