Difference between revisions of "VN ms fnc hideRespawnMarkers"
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Lou Montana (talk | contribs) m (Text replacement - " {{Function" to "Category:TODO {{Function") |
Lou Montana (talk | contribs) m (Text replacement - "]]; |p1n=" to "]] |p1n=") |
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</pre><small>''(Placeholder description extracted from the function header by '''LM_exportFunctionsToWiki.sqf''')''</small> | </pre><small>''(Placeholder description extracted from the function header by '''LM_exportFunctionsToWiki.sqf''')''</small> | ||
| − | |s= [] call [[vn_ms_fnc_hideRespawnMarkers]] | + | |s= [] call [[vn_ms_fnc_hideRespawnMarkers]] |
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Revision as of 21:14, 20 January 2021
| ← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Wyqer, veteran29 |
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Description
/*
Author: Wyqer, veteran29
Date: 2019-08-11
Description:
Hides all BIS respawn markes related to units.
Parameter(s):
NONE
Returns:
Function reached the end [BOOL]
*/
// respawn markers are named same as player unit
(Placeholder description extracted from the function header by LM_exportFunctionsToWiki.sqf)
Syntax
- Syntax
- [] call vn_ms_fnc_hideRespawnMarkers
- Return value
- Nothing
Examples
- Example 1
-