Difference between revisions of "VN ms fnc hideRespawnMarkers"
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " |e=" to " |a= |e=") |
Lou Montana (talk | contribs) m (Text replacement - " {{Function" to "Category:TODO {{Function") |
||
Line 1: | Line 1: | ||
− | + | [[Category:TODO]] | |
{{Function | {{Function | ||
Revision as of 22:37, 5 January 2021
← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Wyqer, veteran29 |
|
Description
/* Author: Wyqer, veteran29 Date: 2019-08-11 Description: Hides all BIS respawn markes related to units. Parameter(s): NONE Returns: Function reached the end [BOOL] */ // respawn markers are named same as player unit(Placeholder description extracted from the function header by LM_exportFunctionsToWiki.sqf)
Syntax
- Syntax
- [] call vn_ms_fnc_hideRespawnMarkers;
- Return value
- Nothing
Examples
- Example 1
-