Difference between revisions of "VN ms fnc tracker spawnGroup"
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{{Function | {{Function | ||
Revision as of 22:35, 5 January 2021
← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Wyqer, veteran29 |
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Description
/* Author: Wyqer, veteran29 Date: 2019-07-31 Description: No description added yet. Parameter(s): _localVariable - Description [DATATYPE, defaults to DEFAULTVALUE] Returns: Function reached the end [BOOL] */ params [ ["_position", [0,0,0], [[]], [2,3]], ["_alert", 0, [0]], ["_side", EAST, [sideUnknown]], ["_army", "VN", [""]] ]; private _alertCfg = configFile >> "CfgTrackerArmies" >> _army >> format ["alert_%1", _alert]; if (isNull _alertCfg) then { [format ["No CfgTrackerArmies entry for army: '%1' and alert '%2'", _army, _alert]] call BIS_fnc_error; }; // Append 0z to Position2D if (2 == count _position) then { _position = _position + [0]; }; private _group = createGroup [_side, true]; // create vehicles { private _vehicle = createVehicle [_x, _position, [], 15, "FORM"]; createVehicleCrew _vehicle; crew _vehicle joinSilent _group; _group addVehicle _vehicle; } forEach selectRandom getArray (_alertCfg >> "vehicles"); // create units { private _infantryUnit = _group createUnit [_x, _position, [], 5, "FORM"]; _infantryUnit call vn_ms_fnc_aiSetSkill; } forEach selectRandom getArray (_alertCfg >> "units"); { _x triggerDynamicSimulation false; } forEach units _group; _group(Placeholder description extracted from the function header by LM_exportFunctionsToWiki.sqf)
Syntax
- Syntax
- [] call vn_ms_fnc_tracker_spawnGroup;
- Return value
- Nothing
Examples
- Example 1
-