Difference between revisions of "VN ms fnc tracker preInit"
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Revision as of 18:23, 5 January 2021
← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 |
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Description
/* Author: Wyqer, veteran29 Date: 2019-08-10 Description: Tracker system preInit. Parameter(s): NONE Returns: Function reached the end [BOOL] */ #ifdef VN_DEBUG vn_ms_tracker_debug = true; #else vn_ms_tracker_debug = false; #endif vn_ms_tracker_audibleFireCache = createSimpleObject ["a3\weapons_f\empty.p3d", [-1337, -1337, 0], true]; "vn_ms_tracker_noisePos" addPublicVariableEventHandler {(_this select 1) call vn_ms_fnc_tracker_receiveNoise}; // all tracks left by players vn_ms_tracks = []; // last track position left by player vn_ms_lastTrackLocal = [0,0,0]; // handle tracks creation [missionNamespace, "vn_ms_tracksCreate", { params [["_unit", objNull, [objNull]]]; private _track = _unit call vn_ms_fnc_tracker_tracksCreate; vn_ms_tracks pushBack _track; if (count vn_ms_tracks > VN_MS_TRACKS_LIMIT) then { deleteMarker (vn_ms_tracks deleteAt 0); }; // Publish to clients if debug enabled if (missionNamespace getVariable ["vn_ms_debug", false]) then { publicVariable "vn_ms_tracks"; }; }] call BIS_fnc_addScriptedEventHandler; true(Placeholder description extracted from the function header by LM_exportFunctionsToWiki.sqf)
Syntax
- Syntax
- [] call vn_ms_fnc_tracker_preInit;
- Return value
- Nothing
Examples
- Example 1
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