Difference between revisions of "VN fnc vehicle spareAmmoUpdate"
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(Created page with "{{Function |v= 1.10 |author=veteran29, Apollo |a= |e= |g1= vn_vehicles_functions |d= <pre>Hide spare ammunition stored on a vehicle as rounds are fired. Parameter(s...") |
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Revision as of 23:44, 9 May 2022
| ← back to Functions | Introduced in S.O.G. Prairie Fire v1.10 by veteran29, Apollo |
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Description
Hide spare ammunition stored on a vehicle as rounds are fired.
Parameter(s):
_vehicle - Vehicle to update
_magMaxCount - full ammunition count in the magazine
_magHideAnimSource - animationSource used for hiding the spare ammunition
_magClass - magazine class
Returns:
Function reached the end [BOOL]
Example(s):
[truck, 12, "mag_he_hide", "vn_type56_v_12_he_mag"] call fn_veh_spareAmmoUpdate
*/
Syntax
- Syntax
- [_vehicle,_magMaxCount,_magHideAnimSource,_magClass] call VN_fnc_vehicle_spareAmmoUpdate;
- Parameters
- _vehicle: Object - (Optional, default
objNull) Vehicle to update - _magMaxCount: Number - (Optional, default
0) Full ammunition count in the magazine - _magHideAnimSource: String - (Optional, default
"") animationSource used for hiding the spare ammunition - _magClass: String - (Optional, default
"") Magazine class - Return value
- Boolean - Function reached the end
Examples
- Example 1
[truck, 12, "mag_he_hide", "vn_type56_v_12_he_mag"] call fn_veh_spareAmmoUpdate;