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	<id>https://wiki.sogpf.com/index.php?action=history&amp;feed=atom&amp;title=VN_fnc_sa2_fired</id>
	<title>VN fnc sa2 fired - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sogpf.com/index.php?action=history&amp;feed=atom&amp;title=VN_fnc_sa2_fired"/>
	<link rel="alternate" type="text/html" href="https://wiki.sogpf.com/index.php?title=VN_fnc_sa2_fired&amp;action=history"/>
	<updated>2026-05-27T22:01:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.33.0</generator>
	<entry>
		<id>https://wiki.sogpf.com/index.php?title=VN_fnc_sa2_fired&amp;diff=9725&amp;oldid=prev</id>
		<title>Slow at 19:57, 26 April 2022</title>
		<link rel="alternate" type="text/html" href="https://wiki.sogpf.com/index.php?title=VN_fnc_sa2_fired&amp;diff=9725&amp;oldid=prev"/>
		<updated>2022-04-26T19:57:34Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 19:57, 26 April 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l57&quot; &gt;Line 57:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 57:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|r1d= function reached the end&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|r1d= function reached the end&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|x1= [player, &amp;quot;weapon&amp;quot;, &amp;quot;muzzle&amp;quot;, &amp;quot;mode&amp;quot;, &amp;quot;ammo&amp;quot;, &amp;quot;magazine&amp;quot;, &amp;quot;projectile&amp;quot;, gunner] call vn_fnc_sa2_fired&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|x1= &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;code&amp;gt;&lt;/ins&gt;[player, &amp;quot;weapon&amp;quot;, &amp;quot;muzzle&amp;quot;, &amp;quot;mode&amp;quot;, &amp;quot;ammo&amp;quot;, &amp;quot;magazine&amp;quot;, &amp;quot;projectile&amp;quot;, gunner] call vn_fnc_sa2_fired&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/code&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Slow</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.sogpf.com/index.php?title=VN_fnc_sa2_fired&amp;diff=9724&amp;oldid=prev</id>
		<title>Slow: Created page with &quot;{{Function  |v= 1.00  |author= Ethan Johnson |a=  |e=  |g1= weapon_functions  |d= SA2 fired eventhandler function, does not use all parameters from the fired eventhandler  |s=...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.sogpf.com/index.php?title=VN_fnc_sa2_fired&amp;diff=9724&amp;oldid=prev"/>
		<updated>2022-04-26T18:30:07Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Function  |v= 1.00  |author= Ethan Johnson |a=  |e=  |g1= weapon_functions  |d= SA2 fired eventhandler function, does not use all parameters from the fired eventhandler  |s=...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Function&lt;br /&gt;
&lt;br /&gt;
|v= 1.00&lt;br /&gt;
&lt;br /&gt;
|author= Ethan Johnson&lt;br /&gt;
|a=&lt;br /&gt;
&lt;br /&gt;
|e=&lt;br /&gt;
&lt;br /&gt;
|g1= weapon_functions&lt;br /&gt;
&lt;br /&gt;
|d= SA2 fired eventhandler function, does not use all parameters from the fired eventhandler&lt;br /&gt;
&lt;br /&gt;
|s= [player, &amp;quot;weapon&amp;quot;, &amp;quot;muzzle&amp;quot;, &amp;quot;mode&amp;quot;, &amp;quot;ammo&amp;quot;, &amp;quot;magazine&amp;quot;, &amp;quot;projectile&amp;quot;, gunner] call vn_fnc_sa2_fired&lt;br /&gt;
|p1n= _unit&lt;br /&gt;
|p1t= object&lt;br /&gt;
|p1d= Unit which the eventhandler is attached to.&lt;br /&gt;
|p1v= OBJNULL&lt;br /&gt;
&lt;br /&gt;
|p2n= _weapon&lt;br /&gt;
|p2t= STRING&lt;br /&gt;
|p2d= Weapon classname of the fired weapon.&lt;br /&gt;
|p2v= &amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|p3n= _muzzle&lt;br /&gt;
|p3t= STRING&lt;br /&gt;
|p3d= Muzzle of the fired weapon.&lt;br /&gt;
|p3v= &amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|p4n= _mode&lt;br /&gt;
|p4t= STRING&lt;br /&gt;
|p4d= Mode of the fired weapon.&lt;br /&gt;
|p4v= &amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|p5n= _ammo&lt;br /&gt;
|p5t= STRING&lt;br /&gt;
|p5d= Ammo of the fired weapon.&lt;br /&gt;
|p5v= &amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|p6n= _magazine&lt;br /&gt;
|p6t= STRING&lt;br /&gt;
|p6d= Magazine of the fired weapon.&lt;br /&gt;
|p6v= &amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|p7n= _projectile&lt;br /&gt;
|p7t= STRING&lt;br /&gt;
|p7d= Projectile of the fired weapon.&lt;br /&gt;
|p7v= &amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|p8n= _gunner&lt;br /&gt;
|p8t= OBJECT&lt;br /&gt;
|p8d= Unit that insigated the fired eventhandler.&lt;br /&gt;
|p8v= OBJNULL&lt;br /&gt;
&lt;br /&gt;
|r1t= boolean&lt;br /&gt;
|r1d= function reached the end&lt;br /&gt;
&lt;br /&gt;
|x1= [player, &amp;quot;weapon&amp;quot;, &amp;quot;muzzle&amp;quot;, &amp;quot;mode&amp;quot;, &amp;quot;ammo&amp;quot;, &amp;quot;magazine&amp;quot;, &amp;quot;projectile&amp;quot;, gunner] call vn_fnc_sa2_fired&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Slow</name></author>
		
	</entry>
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