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	<id>https://wiki.sogpf.com/index.php?action=history&amp;feed=atom&amp;title=VN_fnc_melee_offset</id>
	<title>VN fnc melee offset - Revision history</title>
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	<updated>2026-05-27T21:56:31Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.sogpf.com/index.php?title=VN_fnc_melee_offset&amp;diff=9960&amp;oldid=prev</id>
		<title>Slow: Created page with &quot;{{Function  |v= 1.00 |author=Kerc/IFA3 &amp; Ethan Johnson |a=  |e=  |g1= vn_melee_functions  |d= &lt;pre&gt;Get position offset from selection.&lt;/pre&gt;  |s= [_selection,_offset,_player,_...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.sogpf.com/index.php?title=VN_fnc_melee_offset&amp;diff=9960&amp;oldid=prev"/>
		<updated>2022-05-05T01:54:29Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Function  |v= 1.00 |author=Kerc/IFA3 &amp;amp; Ethan Johnson |a=  |e=  |g1= vn_melee_functions  |d= &amp;lt;pre&amp;gt;Get position offset from selection.&amp;lt;/pre&amp;gt;  |s= [_selection,_offset,_player,_...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Function&lt;br /&gt;
&lt;br /&gt;
|v= 1.00&lt;br /&gt;
|author=Kerc/IFA3 &amp;amp; Ethan Johnson&lt;br /&gt;
|a=&lt;br /&gt;
&lt;br /&gt;
|e=&lt;br /&gt;
&lt;br /&gt;
|g1= vn_melee_functions&lt;br /&gt;
&lt;br /&gt;
|d= &amp;lt;pre&amp;gt;Get position offset from selection.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|s= [_selection,_offset,_player,_handgun,_custom_dir_vector] call [[VN_fnc_melee_offset]];&lt;br /&gt;
&lt;br /&gt;
|p1n=_selection&lt;br /&gt;
|p1t=STRING&lt;br /&gt;
|p1d=Selection to use for the offset&lt;br /&gt;
|p1v=&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|p2n=_offset&lt;br /&gt;
|p2t=ARRAY&lt;br /&gt;
|p2d=Relative offset&lt;br /&gt;
|p2v=[0,0,0]&lt;br /&gt;
&lt;br /&gt;
|p3n=_player&lt;br /&gt;
|p3t=OBJECT&lt;br /&gt;
|p3d=Player object&lt;br /&gt;
|p3v=PLAYER&lt;br /&gt;
&lt;br /&gt;
|p4n=_handgun&lt;br /&gt;
|p4t=BOOL&lt;br /&gt;
|p4d=Should the handgun angle offset be added&lt;br /&gt;
|p4v=FALSE&lt;br /&gt;
&lt;br /&gt;
|p5n=_custom_dir_vector&lt;br /&gt;
|p5t=ARRAY&lt;br /&gt;
|p5d=Custom direction vector for special animaions&lt;br /&gt;
|p5v=[]&lt;br /&gt;
&lt;br /&gt;
|r1t=ARRAY&lt;br /&gt;
|r1d=Relative offset&lt;br /&gt;
&lt;br /&gt;
|x1= [&amp;quot;head&amp;quot;, [0,0,1], player, 90] call vn_fnc_melee_offset;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Slow</name></author>
		
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