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	<id>https://wiki.sogpf.com/index.php?action=history&amp;feed=atom&amp;title=VN_fnc_bolt_fired</id>
	<title>VN fnc bolt fired - Revision history</title>
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	<updated>2026-05-27T22:02:02Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.sogpf.com/index.php?title=VN_fnc_bolt_fired&amp;diff=9932&amp;oldid=prev</id>
		<title>Slow: Created page with &quot;{{Function  |v= 1.00 |author=Ethan Johnson |a=  |e=  |g1= vn_weapons_functions  |d= &lt;pre&gt;Function called when a weapon is fired, plays an animation and plays a sound.&lt;/pre&gt;  |...&quot;</title>
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		<updated>2022-05-05T01:07:45Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Function  |v= 1.00 |author=Ethan Johnson |a=  |e=  |g1= vn_weapons_functions  |d= &amp;lt;pre&amp;gt;Function called when a weapon is fired, plays an animation and plays a sound.&amp;lt;/pre&amp;gt;  |...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Function&lt;br /&gt;
&lt;br /&gt;
|v= 1.00&lt;br /&gt;
|author=Ethan Johnson&lt;br /&gt;
|a=&lt;br /&gt;
&lt;br /&gt;
|e=&lt;br /&gt;
&lt;br /&gt;
|g1= vn_weapons_functions&lt;br /&gt;
&lt;br /&gt;
|d= &amp;lt;pre&amp;gt;Function called when a weapon is fired, plays an animation and plays a sound.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|s= [_ehArgs,_animation,_sound,_wait] call [[VN_fnc_bolt_fired]];&lt;br /&gt;
&lt;br /&gt;
|p1n=_ehArgs&lt;br /&gt;
|p1t=ARRAY&lt;br /&gt;
|p1d=Array containing the eventhandler data.&lt;br /&gt;
|p1v=[]&lt;br /&gt;
&lt;br /&gt;
|p2n=_animation&lt;br /&gt;
|p2t=STRING&lt;br /&gt;
|p2d=Animation to play when weapon is fired.&lt;br /&gt;
|p2v=&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|p3n=_sound&lt;br /&gt;
|p3t=STRING&lt;br /&gt;
|p3d=Sound to play when the weapon is fired.&lt;br /&gt;
|p3v=&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|p4n=_wait&lt;br /&gt;
|p4t=BOOL&lt;br /&gt;
|p4d=Should the function wait until the fired key is not held.&lt;br /&gt;
|p4v=FALSE&lt;br /&gt;
&lt;br /&gt;
|r1t=BOOL&lt;br /&gt;
|r1d=Function reached the end.&lt;br /&gt;
&lt;br /&gt;
|x1= [_this, &amp;quot;vn_animation&amp;quot;, &amp;quot;vn_sound&amp;quot;, true] call vn_fnc_bolt_fired;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Slow</name></author>
		
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